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NICOLE SELBY

2D / 3D Artist

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NICOLE SELBY

2020 - Ongoing
Ember's Tail

After being kidnapped by researchers from his home world, Loey finds himself stranded on a alien planet after the spacecraft lost control and crashed to the nearest mass of land. He wakes up on a beach, free from the cage that confined him, only to learn that the creatures taken from their own world are stranded all across the foreign land.

It is up to Loey and his newly acquainted friend Huhu to find these lost creatures and help them return home.

Contribution: Concept Art, 2D Art, Organic 3D models, 2D Animation, 3D Animation, Co-Writer

Jacob Moffitt: Game Programmer, Environmental Artist, Lighting, Game Writer

Emma SarkineRigs, Video Special Effects

2019
Hammy Farming

Farming is a skill set that cultures around the world have mastered in order to survive. Well, they did until the apocalypse happened. 

 

Join Hammy, a giant mutant hamster, in getting the tools he needs to farm his land and get the food required to survive. Just make sure you do it quick, mutant enemies, and natural disasters are abound!

itch.io: Hammy Farming

Contribution: Concept art, 2D Art, Organic 3D models (not Hammy), 2D environmental textures

 

My teammates' roles are listed on our itch.io page!

2020
Spear Point Rhea

Assisted in character designs for a fantasy, strategy based board game. The game focuses on four factions: Forest, Ocean, Sky, and Tundra. I designed 2 of the 4 leaders, and redrew the other 2 splash art in my own style for consistency. I also designed the secondary characters for each faction.

Contribution: Concept art, 2D Art

Assisted in character designs for a fantasy, strategy based board game. The game focuses on four factions: Forest, Ocean, Sky, and Tundra. I designed 2 of the 4 leaders, and redrew the other 2 splash art in my own style for consistency. I also designed the secondary characters for each faction.

Contribution: Concept art, 2D Art

2019
Elusive

A short 2D platformer demo game titled Elusive, where a shadow boy is trapped in a dream.

Contribution: Concept art, Character design, 2D art, 2D animation

Jacob MoffittEnvironmental design, level design

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